I wish I knew what to do with the internet.
It's so fast. It's so memetic.
Usually you need to believe it and disbelieve all of it at the same time.
You want to get information out of it instantaneously, in the moment when the bits are hot off the servers.
Those nascent bits are the most interesting bits in the world. Fresh bits are inherently the most juicy part of the internet because you get to do something with them.
New bits on the internet have clout because you get to be their filter. Everything else on the internet has already been decided upon by other people, but for one little moment, it's your turn to make a decision about what other people are going to see. You get to decide what is new, and they have to look at it just to keep up.
And for that micro cycle of the internet,having created "internet" for everyone else, you will be God.
"Likes", "Shares", "Upvotes", "reTweets" and "Shares" will flow up the karmic directed acyclic graph to you, the originator and decidor of the "good" internet.
So don't share things on the internet because of their freshness, only share them because of their quality.
Though that will mean that nobody will care about what you share.
So I guess I just won't care what other people think. That is a probably a good idea. And that is what a blog is for. If they want my opinion, they have to come to me for it.
I think I like that better, it's quieter and keeps that rabble down.
Kyler
Art, Animation, Drawing and 3D blog where I hope art, technology and other ideas might come together
Quadrotors Play Music
Watch this video if you just want to see the best part.
And this video if you want the whole story
At first this almost seems silly, but this is probably one of the biggest leaps that has ever happened in robotics history.
Being able to make a bunch of robots perform a bunch of arbitrary tasks, in an arbitrary space, in only 3 days is revolutionary.
Nearly any task, no matter how large can be broken down into small tasks. Computers thrive solely on this fact: that everything can be reduced into a small set of operations.
Consider that a nearly unlimited number of these robots could perform any small task in real physical space for an indefinite period of time.
I could imagine they could shovel a sidewalk clear of snow. Move two by fours. Fasten bolts. Pick apples. Plant seeds. Deliver mail. Clean up trash. Find recyclables in a landfill. Weed nature of invasive species. Stock store shelves. Provide mobile security. Create 3d models of interiors.
Robots will legs and wheels are desperately limited. The air is so very consistent. And the air is easier.
The first simulations video games were made for airplanes because the physics is actually simpler than the physics required to make a car drive.
Kyler
The only limit is the ability to reduce tasks into a very small manageable parts.
And this video if you want the whole story
At first this almost seems silly, but this is probably one of the biggest leaps that has ever happened in robotics history.
Being able to make a bunch of robots perform a bunch of arbitrary tasks, in an arbitrary space, in only 3 days is revolutionary.
Nearly any task, no matter how large can be broken down into small tasks. Computers thrive solely on this fact: that everything can be reduced into a small set of operations.
Consider that a nearly unlimited number of these robots could perform any small task in real physical space for an indefinite period of time.
I could imagine they could shovel a sidewalk clear of snow. Move two by fours. Fasten bolts. Pick apples. Plant seeds. Deliver mail. Clean up trash. Find recyclables in a landfill. Weed nature of invasive species. Stock store shelves. Provide mobile security. Create 3d models of interiors.
Robots will legs and wheels are desperately limited. The air is so very consistent. And the air is easier.
The first simulations video games were made for airplanes because the physics is actually simpler than the physics required to make a car drive.
Kyler
The only limit is the ability to reduce tasks into a very small manageable parts.
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